Sail, trade, and fight across the shores of the North Sea during the Early Middle Ages!
The Great Whale Road is a story-driven role-playing game with emphasis on historical accuracy and beautiful hand-drawn art.
You begin each year by managing your settlement during the rough Winter season, and as Summer arrives you take a select number of warriors to complete quests filled with random events and skirmishes.
Combat is represented as a turn-based tabletop game, where each class of character has unique abilities that can be learnt and chosen prior to battles.
The game has three separate campaigns following the stories a Danish, a Frankish, and a Frisian settlement. The region where they take place is populated with more than 40 unique locations to visit, trade and raid.
I was brought in around a year into development, with a tight time-frame until the game’s launch into Steam Early Access, to flesh out the existing design and work on additions that would make the experience whole.
Additionally, I created workflows for data management and event scripting, and edited each trailer since the initial release of the game.