Carlos Leituga

Game Designer

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UI Design: Trench Mobile (unreleased)

Games

Between December 2011 and half of 2012 I was working on the design of a digital adaptation for mobile devices of the Trench board game.

The video above showcases some of the mockups I did for the menus and ingame interface.

I enjoy the flow and cleanliness of the menus, but they definitely lack a short description on the bottom of the screen of what you could do in them, such as the Player Option where you could tap the names to swap player colors.

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