This was the first Hidden Object Adventure I worked on from the beginning to the end at GI Games¹, and it was released on February 27, 2012.
House of Brass tells the story of an amazing house created by a heartbroken inventor, and of a girl who finds that such place exists beyond her dreams and fairy tales.
But this bedtime story goes awry as you end up trapped in an underground clockwork mansion, where time stood still.
Discover mechanical marvels, bring each floor back to life, and escape to the surface as you make your way through inventions gone rogue.
House of Brass was our second game to get a Collector’s Edition and was one of Big Fish’s Top 10 best sellers for over a month, receiving great reviews. The Mac version even reached the 1st place, beating Big Fish’s own Mystery Case Files: Escape From Ravenhearst.